|
|
Su
Hail lives in the industrial part of Chicago proper,
the heartbeat of any good urban entity. The constant
bustling of trucks and heavy equipment pass me as
I walk up to the entrance. As I round the stairs upward,
I hear sounds of a crash and feel it through the soles
of my feet. I see a face of a woman appear as I reached
the seventh floor landing. She works for one of the
many companies that reside in the massive industrial
building. “Where is Su Hail Design?” I
ask. She shifts the clipboard from on hand to the
other, pulls a phone from her hip suddenly and barks
an order, and without missing a beat, points to her
left with the phone, but never once looks at me. This
sort of efficiency is always inspiring. As I enter,
I take in the space, which is an enormous loft packed
with welded sculpture and workstations cramped yet
organized. Toward the back is a large workshop separated
by a sliding metal door. As I walk in, Su Hail is
talking with a partner about a project, he is fervently
involved and his intentions are crystal clear.
Su Hail is a tall, good looking and slender man
with black hair pulled into a ponytail. His eyes
set back into his head with high cheekbones. He
wears a red flannel shirt. Su Hail is a man with
vision, and ability to see and gather an idea and
take it way beyond the next level.
He provides an area for us to talk near his towering
metal sculpture. He seems a bit nervous, however
with such a great portfolio it may well just be
anticipation. Some of his projects include resurants
and bars as Tizi Melloul, Mod, Sugar and Sonotheque,
all of which are in Chicago.
See images from clubs
Su Hail designed...
|
|
| Interview,
Su Hail. Spring, 2003 |
Design-engine:
All right. Well, first I would like to talk to you about just yourself,
kind of some of the background. When did you decide to become an
artist? When did you decide to become a designer?
Su Hail: I already classify myself as an artist.
I was growing up I England and to tell you the truth my whole interest
was in mathematics and physics, and mostly in the technical subjects,
mostly in the sciences. I had no interest in art; I had no interest
in design. I had no idea about that of any of that stuff. If liked
working on drafting tables. I had fun doing technical drawings.
At the same time I used to love making model airplanes, so I kind
of loved making things. So when it came down to deciding a profession
I kind of decided well, engineering drawing is good so what other
sort of professions come from there. And I looked at engineering,
structural, mechanical, there was interior design, and there was
architecture. I thought architecture sounds like a good profession
to have. So I looked at the aspect for architecture and architecture
was a very long course here, a three-year degree, two years, Masters,
and then you have an internship. I thought well, that sounds great.
A long period away from home, that is the way to do it. And in order
to get in I had to have an art portfolio and of course I did not
have one. I kind of took my sister’s. And that is basically
how the whole thing started actually.
D.E: Where
did you go to school?
S.H.:
I went to the Birmingham School of Architecture, which is like a
100 miles north of London.
D.E.:To build skyscrapers some day?
S.H.:
No. I had to clue. When I first started architecture the stereotypical
idea is like you are going to wear a suit and you are going to walk
around with drawings in your hand and there is going to be skyscrapers
somewhere down the road. That is the romanticized view of architects.
The realistic aspect of it was, even to contemplate getting to that
point you have got to go through a series of phases. You have to
go through an education; you have to go through a series of experiences
to get to even that point. So when I started for me it was more
exciting because I was learning things that were not necessarily
anything I had known before. I was learning to draw. I was learning
to be creative. Prior to that I was very much into, the sciences
so I had that down. But now I am applying another side of my brain
to something, which was even more intriguing to me. To tell you
the truth, I barely got my degree. But somehow between the degree
and the Master’s starting. We call it the master of postgraduate
in England. The penny dropped. Suddenly I figured out how I could
have fun with these kinds of designs. And I think it was also appropriate
that I had the right kind of staff that I followed. I mean, I had
the type of people who I thought yes, he is good, he is telling
me to challenge myself. And I like that about that kind of thought
process. And that thought process was already instilled in me and
I liked the aspect of…not necessarily the rebellious aspect,
but the aspect of an alternative viewpoint of how design can come
from. And that is what really intrigued me. And that is pretty much
when I started thinking well maybe if I can get through the school
and then I can apply the same rationale that I have been given in
the studious environment that I can kind of still have fun with
it. But realistically, when you graduate and you become a suit and
start working for companies,( I worked for Scidmore, Lynch and Merille),
you forget all that. And I think, why does it have to happen like
that? And this is just a generalization. Why do we have to forget
the exciting concepts, the exciting rationales that we can come
up with because now you are in a realistic situation? You know,
reality is here. So it was kind of disappointing coming to Chicago
and getting a job with SLM and suddenly you are just like any other
face. You sit down at a computer, you know, I was working on Ludgate
Hill, I think, in London, which is very ironic because I came from
London to work on projects. And that was surprising. But like I
said, I mean, I was not in a position to dictate stuff. All I knew
was there has got to be more than this. I mean, the fun that you
had as a student coming up with all these crazy concepts, even though
you know it is never going to be built, but that was fun. That was
basically what I thought is that design cannot just be this now.
It cannot be the end of it. I have got to have fun. Why can I not
apply the same rationale to the real world? So that is how the whole
thing developed for me. I wanted to retain more of the fun. I got
laid off because of the recession in 1991, 1992 and I started doing
my own thing. I got a welder and started welding my own items and,
you know, had more fun. And I started learning to do stuff. I made
a lot of mistakes, I made a lot of crap, but you have to go through
those phases to get to where you need to be. I was having fun more
than anything. I was not making any money but I was having a lot
of fun and was also doing architectural competitions, also doing
something. I was always get placed, was always getting some mention.
It was paying the rent and the portfolio was building up, which
is more important to start putting yourself in those positions.
And you know, one thing led to another. Various friends suggested
hey, you could do this, you could do that. I said, yes, I could
that. I can weld that. And then with the first check I bought myself
a welder and started welding stuff.
D.E.: Did
you teach yourself the welding art form?
S.U.: Well, prior to that what I did is when I was at school, we
had to do this concept for a house design. And it was basically
taking household furniture and deconstructing it and developing
concepts from it. So rather than me finding me a household object
like a chair or a table or sewing machine, I decided to build my
own. So I went to the metal shop and actually built a chair. And
again, this is very strong geometrically; it was based on my technical
aspect from sciences. And I built this chair, which is my logo now.
This is the first thing I ever built, which is on my site. And that
is basically how the whole thing started. So once I taught myself
to weld I thought how hard could that be? When I came to Chicago
I thought I was a welder but, you know, just because you can weld
does not mean you are a welder. But I was able to convince people
because I can weld and even though, they do not want to spend the
money, I will do it for anything anyway. So I was in the right place
at the right time for a number of projects, you know.
DE: Checks
and balances.
SU:
Exactly.
DE: What
design shows did you do?
SU:
Oh, I did the Chicago Design Show a couple years, I did the L.A.
Design Show, I did ICFF. I was invited to do Alta* Point in Milan.
I got invited to a lot of shows and it was fun just because you
are kind of interacting like you were when you were at school. You
are doing concept stuff, building it, and showcasing it. I was not
actually selling anything. You know, I was spending a lot of money
on just traveling and showing stuff that I had built. However, to
me it was like the foundation for where I hopefully am going. So
that is basically part of it is that I have to be able to convince
myself that I had the ability to do stuff by sticking my neck out.
Any money I made I just built stuff for myself, I did not build
stuff for clients. Any money I made from client stuff I kind of
put it back into buying new equipment and buying new ideas for doing
stuff.
DE: Let
us talk about some of your recent works. What is the predominant
orientation that you have with your work, your design work right
now? With everything that you have done with restaurants, some clubs,
do you see yourself really growing as a designer?
SU: Yes. I do not really classify myself as
one type of a niche designer. I am not restaurant designer; I am
not a residential designer. I can put my mind anything if I put
to it. I mean, it happens in phases. There was a period where I
was just doing hair salons and I was just designing beds for customers,
you know, various custom beds. And then suddenly doing kitchens,
and then suddenly, you know, I am the restaurant guy, you know.
And so now I am residential, I am doing New York residential projects
now. But it happens like that. And like I said, I try not to, you
know, most people in Chicago are only aware of what is written about
you and they only write about what is now and people remember you
that way. And like, I get emails and requests for information for
restaurant stuff. And even the press stuff, they want to pigeon
hole you. It is something like hey, I do not want to be a restaurant
designer, I do not want to be anything, I just want to be able to
design anything, you know. I would like to design a gas station.
I would like to do a number of things, but I am very careful how
I have to represent myself because people get so easily stereotyped
with what you are doing, so I am very careful with that. But typically
now, the phase I am going through I am doing very high-end residential
projects in New York. I have finished Sonotech* right now, which
is kind of a bar club, which I actually have not done a club. It
is more like a lounge so it is a different feel. It was a completely
different look and it was a different challenge for me, you know.
Why, it is all articulated based on…I mean, any project I
do stems from what I have already done in the past. Meaning, whatever
I have done in the past how can I completely do a 180-degree turn
from the previous project? What are the new materials I can use?
What is the color scheme? What is the overall feel? I do not necessarily
want to be recognized for any large body of work. I do not want
to say well, this is the (inaudible)*. I want to go in to each project
saying okay I am going to reinvent myself. So that is why going
into this project, you know, I delve into acoustics, I delve into
the theme, which was basically sound. I mean, going into creating
a space which is more to do with music, DJ’s, live music.
So the space had to deal with those issues. Those were the themes.
| 
|
DE:
How would you classify yourself? I know you do not
like to pigeonholed, especially with what we have talked about,
but would you consider yourself a pragmatist that is fueled
by the functionality of the space or is it the opposite?
SU: There are a couple of things. I
started off not knowing anything about design. I learned how
to design concepts together. Then I went from that conceptual
thing to a practical aspect of building stuff. I know how
to build stuff. I weld, I fabricate, and I do installations.
I do a lot of my stuff onsite. A lot of stuff at Sugar I built
myself. Friends helped me but I did a lot of my installations.
I love that. I love the aspect of being involved with the
process because it is an added layer on top of the design
to be physically building stuff and assembling it and installing.
It just gets you to another level. It just feels better to
be able to kind of complete the whole process from concept
to physically nailing it down. So I have that very pragmatic
aspect. For example, Sonotheque was an extremely functional
aspect. The space was a representation of how…. I said
I want this space to look the way it sounds. Most people will
look at those elements and go that looks like wall text* where
it is a cool kind of texture. But I did not use it because
it was wall text; I used it because it is a practical means
of achieving my sound levels. And then Sugar was the other
thing. It is more of a visceral thing to deal with colors
and textures of Sugar. And yes, your themes were different,
you know, it was more to do with insects and the dark side
of cocaine and all that crap. And I had to do layers and layers
and layers of it on top that, but at that the same time there
had to be a tacky aspect to it. There is a little tacky aspect
to it because not everything is going to want to look like
Sonotheque, want to look like Mod*, but it was appropriate
for Sugar. They originally wanted to do Willie Wonka but I
said, no, do not do that. Let us go to the dark side and just
have hints of wacky crap.
|
DE: How does
a cutting edge designer like you view yourself? Do you want to create
mainstream or do you want to stay on the fringe?
SU: I never thought myself as one or the other. I am in my own
world doing what I do, made a reasonably good living out of it.
So it is difficult when I speak on the rare occasion… say
what you are doing. I say, why would you do it? I mean, you could
do it like this and you could probably have more fun. Now I travel
in Europe extensively now and the only reason I am doing that is
because clients are allowing me to pitch them these crazy concepts,
but in order to be at that point you got to have enough experience,
enough body of work to get to that point for them to take you seriously.
You know, press is great. But I never tell people go check this
out. Just look at the work I have done. I try not to kind of bank
on my past projects. I mean, once it is done I am over it, I already
moved. I do not want to dwell on that. The process I get out of
it is the process itself…from day to it is finished. I get
a kick out of the whole process. The end product just happens to
be them opening it. Fine, I mean, what am I going to get out of
it? Nothing. You know, I have got the whole thing as another process
of creating something, which is kind of different themes, a different
budget, and a different kind of rationale behind it. But yes, I
mean, it is just one of those things where people give you that
kind of freedom now, and I am getting to a point now where I am
very particular about doing projects that give me complete control.
If I do not have control I am not going to do it. I have got to
do it my way otherwise what is the point? And I put so much of my
effort into a project that there is point in me kind of compromising
and working in the general field in more of a stereotypical way
because then I could be like everybody else. I could cut my hair
and walk into an architectural practice and become an associate
if I wanted to because that is not a problem. I know I could do
that. I could make a lot of money if I wanted to, but then I would
just be doing like everything else. I would be doing a lot of stuff
that people kind of just feel like it is work. To me it is not work,
it is just a lot of fun that I get paid to do. And to me everything
I do is installation. They are all like weird components. And like
I said, the body of work I have tried to put together is completely
diverse.
DE: What are your favorite materials?
Su: There was a time when I just did steel and stainless steel,
then let me see, Tizi Melloul, I went to Morocco and found all these
beautiful wall hangings and textures and carpeting. For that project
it was appropriate. When the next project came by, which was Mod.
I thought well, I have done this very ethnic theme for Tizi what
should be the next one? Well now let us go synthetics. It just so
happened Mod being American food it was more organic food so it
was great because like you completely go in the opposite direction,
and the dictated that. So I delved into synthetics and I found all
these fantastic molded pieces, recycled plastics. Once Mod was done
Sugar came aboard. And again, I was looking at imaging. How can
I take these microscopic images of pollen and stuff, how can I transfer
it on to material and delve into that, delve into a whole bunch
of crazy stuff. And then when Sonotheque came, I needed to have
sound absorption, I had reflection. Now, I am in New York doing
this project for a couple that, have different ideas. But the thing
is they both have this decadent thing going on. They have that really
outrageous kind of feeling. So I thought, well, let us do it by
doing it very minimally. The materials I am using are insane. They
are sharkskin, pony skin. I am using leather, bamboo. I am using
marble. So materials like these are very organic.
DE: Do you expect maybe that you would go into doing your own line
of furniture or product design?
SU: I have already been through that phase. Before I started doing
a lot more environment I did a whole bunch of furniture stuff. I
did a lot of costume stuff. . I started off small. I started making
candlesticks, candlestick holders and built up with tables and chairs.
I built it up slowly so I could understand the process of how design
works. I will still design specifically for the environment. I know
that my strength is creating environments. Now whether they are
restaurants or a corporate headquarters for a company, which I may
be doing, or a residential or a gas station, whatever, that is what
I want to do. That is my niche that is my strength, creating a complete
environment.

DE: What else do you have going on?
SU: There is another company I am kind of bidding on is Siemens,
a big techy company. And they have a sister company called Infinion*,
which is their semiconductor company. These guys approached me about
doing the building.
DE: So let us talk about your process. You know, where does that
creativity fuse together with the direction? Is it instantaneous?
SU: Yes. It is typically the spark…it is just one theme.
If I catch one theme and I look at and explore the potentials of
it, it just opens up. The thing is I do not know what the result
of those themes are. I just know this is exciting to start from
this point of view because it is appropriate for a project because
there are themes tied to it. It is appropriate for me because it
is exciting because I am going to delve into something I did not
know about before. But it is also exciting because I am going into
this not knowing what the end result is. The end result is always
the unknown, and that is the fun part of it because typically, most
clients they want everything defined. What is this whole going to
cost? You have to be prepared to know that most projects go over,
but they realize that because the process is not definitive. It
is ambiguous. But they know the ground rules, at the end of it,
I might decide, because this space is doing this crazy thing, there
is a great light shift here it is going to be great to have it back
lit and we are going to have a back lit element right there. So
it changes. It is really organic but the themes are set in stone.
Once I have those, I will have to work it out with the client because
they may think from a budget point of view. But, if you are going
to do it, it must still tie in with the philosophy.
DE: So it is important to you to see your idea and have it come
to fruition?
SU: Oh, completely.
DE: And if it does not?
SU: You have got to let it go. You just got to cut the checks and
say, all right, man, we are going to see you in like six months
or whatever it is and then you are going to trust me. Every project
has doubt. If there is no doubt I do not think I am pushing myself
hard enough. It is always great when you scare the clients because
they do not know what the end product is going to be. It was the
same with Tizi. I mean, they had no clue until like a week before
everything was going to actually go off and all the furniture came
in for Morocco, I fabricated all the stuff here. And the same with
Sugar, until all those fabric panels with those images were in nothing
seemed to make sense. There is only so much information I can give
out because, I am busy coordinating, building stuff, so I can only
be on site for a short period of time. But eventually it always
gets there. But I want to be in a position to be able to say, here
is what I dictate, here is what I need up front, are you up for
a fun ride? It takes a brave client. I know that. I am not the stereotypical
way of approaching design. That is how I have got to a point now
where I know I have, you know, I have confidence in my ability now.
You have to have confidence.
DE: Do you push yourself to extremes in design?
SU: Yes. I do. I still do not think I set some projects where they
should be. I still think there is always room for improvement. There
always is. I am very critical and still do not think I am that good.
I still think that I am still learning. I still think that there
are still things that I need to learn before I can say that yes,
I have reached a goal. I am not at the level of any of the designers
I appreciate, but in my own little world I know that I have got
to a point where, you know, people are talking to me so I must be
doing something right.
Su
Hail is a successful Chicago designer, and his controversial attitude
is one that will not go unnoticed by the design industry. He stands
alone in pursuit of his goals, preferring to work alone in regard
to his creative ideas. An extremely talented artist who believes
in himself and his ability, at whatever the cost. The final product
must make sense in its completeness. Money is not the concern, and
corners must not be cut, staying true to the theme and creating
that “world” is.
See images from clubs
Su Hail designed...
Interviewed by Peter M. Meyer
|