We've assembled
a barrel of monkeys this time (pun intended). Industry leaders
in the toy design industry have decided to lend their expertise
in critiquing this competition's entries. What better reason to
RENDER your vision of the future.
WHO
WAS ELIGIBLE?
Industrial
Designers, Product Engineers, 3d Illustrators, Inventors, 3d Artists,
and Students, and toy designers alike from anywhere in the world.
It is open to both professionals and manufactures, design firms,
game designers, video game designers, students, instructors and
enthusiasts of toy or pet design are all welcome! Everyone likes
to play with those toys! Download the press
release now!
WHAT
WAS ELIGIBLE?
Any original photoreal
plaything, that is typically but not limited to products that
a person could use to entertain themselves. Video game renderings
and Toys created using any design software i.e. Vellum, Alias
Studio, MAYA, Autodesk Inventor, 3d Max, Rhino 3d, Solid Works,
Solid Designer, 3d, Unigraphics, ICEM, or Wildfire, Think3, Vecterworks,
Catia, SDRC, Microstation to name a few. This
competition is seeking computer-generated renderings of toys:
for all ages, all size, shape and texture. I would venture to
say that Photoshop was used on 95 percent of the entries. Maybe
we can get them as a sponsor this year.
ABOUT
THE COMPETITION?
This is the fourth design contest hosted by Design-engine.com.
The first, held in the Fall of 2001, focused on photoreal chair
designs and attracted participants from around the world. The
2002 Photoreal electronics competition followed the same guidelines,
but focused on hand-held wireless products. The 2003 International
Furniture Competition came back for a second round because furniture
is so popular amongst designers. This is why we are changing it
up each year. The PDF
entry form is available for download. Art work for the 11"x17"
poster is
available for download as well. You may email us your entry by
sending to competition@design-engine.com
As with all
of our competitions, judges may decide to have two or more winners
depending upon the awards available from our sponsors. Members
from participating sponsors, jurors, companies and their friends
not to mention Application Engineers from software vendors are
all eligible to win. This competition will have a few prizes too.
Don't worry however, there is a new person in charge for prizes
getting shipped out this year!
ABOUT
THE JUDGING?
The judging will take place online probably the second week of
January 2005.
ABOUT THE PRIZES?
Alias has made available two seats of Image
Studio. Design-engine.com will also make available various
prizes ranging from rare Agave Tequila from Mexico to figurines
from the acclaimed Rotofugi
(a designer toy store/gallery and gallery that caries limited
run artist toys in Chicago). Design
Engine Education has also agreed to give away (two) one week
class offered.
PRESS RELEASE?
There are toys for everyone. Download the international photoreal
competition press release
now!
PDF ENTRY FORMS?
Grab the PDF entry
form here.
HOW TO ENTER?
Grab the PDF entry
form here. Fill it out. Put it in an envelope and send it off
via Fed EX. Email is ok too. Send entry forms to competition@design-engine.com.
1. Type or
print your entry form. Fill out completely. If data is inaccurate
or un legible it won't be counted..
2. Send two
8x10/A4 printed renderings (entry forms attached to each) and
a digital file: included on CD or email to competition@design-engine.com
3. Describe
the objective and anything else that makes you look good in 100
words or less and attach description to entry form. (Optional)
Payment?
Payment can be made with Check or Paypal website,
payable to 'brejcha@design-engine.com'
Make check payable to: Design Engine 120 North Green St. Chicago
IL 60607
CRITERIA?
This International Photoreal Toy design competition will look
at photo realism and innovation in design equally. You know we
love those slick renderings but it is really about innovation
and communication too.
THE DEADLINE
The deadline is January 15st 2004. Because of the sheer number
of entries, judging occurs over a five day period.