| Alias|Wavefront / Assistant Online / Sitemap | |||
Maya data |
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Animation
Character
Compositing
Dynamics - Particle
Dynamics - Rigid Body Animate a Melting Object 2.5 Complete Create an Inflating Balloon 2.5 Complete animate a Gelatin cube 2.5 Complete Create a Waving Flag 2.5 Complete Create Footprints 2.5 Complete |
MEL
Modeling Make Natural Clouds 2.5 Complete Animate Texture Files 2.5 Complete Create a Ball Env Reflection Map 2.5 Complete Create Camera Cuts 2.5 Complete Create a Double-sided shader 2.5 Complete Create a Ghost Shader 2.5 Complete Create a Light GOBO with Barn Doors 2.5 Complete Create Realistic Glass 2.5 Complete Create a Soft Spotlight 2.5 Complete Combine Bump and Displacement Maps 2.5 Complete Make a Cartoon Shader 2.5 Complete Make Water Ripple 2.5 Complete Technical Overview on Aliasing Artifacts 1.5 Base Technical Overview of Maya Software Rendering 1.5 Base Set up Reflections and Refractions 2.5 Complete Share Texture Nodes 2.5 Complete Set Up Depth of Field 2.5 Complete |
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Animation Flasher Soft Fog Studio spotlight |
Props Animals Body Parts Characters Furniture Household Items Vehicles |
Plug ins same as Studio (see above) |
Shaders Glass Human and Animal Liquids Metals Nature Particle Patterns Plants Plastic Rubber Stone Textiles Wood |
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ClipFX
Animation roundedBox.zip roundedBox.tar.gz Creates a box with rounded corners that is accessible from the menu attachBlendCurve.mel Closes a selected curve attachCurveLine.mel Adds a one span line between two curves attachCurveMidPoint.mel Joins two curves at their midpoints attachCurveTangent.mel Joins a tangent curve to two curves bevelCaps.mel Adds planar surfaces to the top and bottom of bevelled surfaces. README for more info. bsplineToBezier.mel Converts bspline curve to Bezier segments capNurbsPrimitive.mel Adds degenerate cap to nurbs primitive crossSection.mel Adds cross section curves along an axis curvePlanarize.mel Flattens a curve on given axis lockIntersections.mel Locks two curve points for intersection makeRegularPolygon.mel Makes a regular polygon nurbsCurveInformation.mel Gets information about a NURBS curve nurbsExtractCurves.mel Given a NURBS surface, builds curves for each isoparm in u or v nurbsPlanarize.mel Flattens a NURBS object on given axis nurbsSurfaceInformation.mel Gets information about a NURBS surface nurbsTorus.mel Creates a NURBS torus primitive phoneCord.mel Creates a spiralling cord pickWalkAdd.mel An additive pickwalk, keeps previous selection when walking pickWalkRem.mel A removing pickwalk, removes from selection when walking polyIcosahedron.mel Creates an Icosahedron polyOctahedron.mel Creates an Octahedron polyTetrahedron.mel Creates an Tetrahedron selu.mel Selects the U component row based on selection selv.mel Selects the V component row based on selection smoothParamSurface.mel Reparameterizes a surface spiral.mel Creates a curve in a spiral shape spiralSurface.mel Creates a spiral tube. Requires "spiral.mel" toggleSmooth.mel Toggles smoothing of given value |
Render scripts
Dynamics
User Interface
Maya Artisan scripts emitterPaint.mel Paints particle emitters on surfaces softBodyPaint.mel Paints soft body goal weights geometryPaint.mel Paints geometry onto a surface spherePaint.mel Paints spheres onto a surface |
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Mousetrap Rain Trough Composer - Edna |
see separate sitemap for the Maya Pit |
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